
Monday, October 19, 2009
Go Away Monster!

Monday, June 15, 2009
I Spy... A Great Giveaway!
I Spy... A Great Giveaway!
Tuesday, May 26, 2009
A sweet classic board game: Candyland
There are only two board games that get regular use at our house -- Candyland and Go Away Monster (review to come).
I wonder if there is anyone who is unfamiliar with Candyland -- this classic board game has been around for generations.
A (our oldest, 4.5 years), loves Candyland, he is willing to play it anytime.

As a child I remember being very bored with Candyland. Perhaps it's because I was an early reader and I felt the color cards were too simple. I much preferred Chutes and Ladders . I think that may mean I'm unique. My new brother-in-law has detailed memories of Candyland's Lord Licorice..... uh, I thought, who is that?
It is interesting to compare various versions of Candyland published over the years. The current came has Princess Frostine instead of Queen Frostine. The molasses swamp has become a chocolate swamp, and the gameplay has changed. In the version of my childhood, a player would get stuck on a dot space until a certain color card was drawn, which made for a long, frustrating time stuck. The modern version has a photo of licorice on the sticky spaces and the unlucky player only loses one turn -- for a gentler and less frustrating wait.
The Hasbro web site has a history of the game and neat slide show with photos of the different versions through the decades. Which version do you remember playing as a child?
Now that I have a child that loves Candyland, I'm just now experiencing the best of this game with him.
I admit, I let my son cheat and win every time we play. He does not like getting sent back to an earlier point in the game by one of the special cards. For a little while the house rules were that pieces only go forward, but now I am sending my player back to try and model the correct way to play. A seems to be innately competitive, and he wants to win Candyland every time we play, cheering for himself when he receives double color cards and expressing disappointment when his game piece advances only a space or two. He sweetly invites me to join him in the Candy Castle as soon as he wins.
I have heard the new, electronic Candy Land Castle game suits younger players (2 and 3 year olds) who aren't ready for the classic Candyland game. Apparently the concepts are totally different, and Castle is about color and shape matching. I am not a big fan of electronic games though, and they can be expensive. Have you tried Candyland Castle? Let us know what you think!
Tuesday, October 7, 2008
Lucky Ducks - lots of fun if you can stand the quacking
The problem is the quacking. Listen to the seven second demo below. The game is simple and easy to play -- there are 12 ducks, each with a shape/color on the bottom. There are four shapes to match. Each player tries to get all 3 of their matching ducks.
My boys can almost play this game together alone -- a huge bonus, and, another -- there aren't that many pieces to pick up when the game is over. The box could be a little bigger for all the pieces to fit well -- it's a tight fit (which is very frustrating -- game makers should think about making clean up easy and not skimp on the package design).
Lucky Ducks
Lucky Ducks
Sunday, September 14, 2008
Cookie Matching Game (Fisher Price)

One of my friends in playgroup has this cute matching game at her house. It's called Matchin' Middles
Since my friend has this toy and the boys get to experience it at her house, I don't think I'll buy it for our own home -- it can be something special for our visits. But I like this toy very much and would absolutely consider giving it as a gift.
The pieces look like chocolate wafer sandwich cookies (you know, Oreos - yum!) and pull apart to show interior shapes. The two halves then puzzle together to re-assemble the cookie. I think this is a cute twist on shape sorting and matching, and the cookies are cute by themselves for use in a play kitchen or tea party. I like that the toy is dimensional and that the twelve shapes offer a good variety to identify and match.
FISHER-PRICE Games MATCHIN' MIDDLES
Saturday, August 23, 2008
Don't Break the Ice

Don't Break the IceDon't Break the Ice